Exhibition & Residency:
July 1, 2014 – July 31, 2014
Tim Portlock’s current work combines special-effects software, 3D gaming technology and the visual conventions of 19th-century American image making to creatively simulate real-world American landscapes adversely affected by deindustrialization and economic decline. In recent years, his large format print images depict imagined landscapes populated with the empty and abandoned buildings that surround his home in Philadelphia as well as the foreclosed homes and stalled developments in post-boom and bust Las Vegas. Recent work also utilizes large, outdoor video projections onto buildings that creates temporary public art which incorporates new media and the visual language of murals while engaging with architecture and city space. Currently he is Associate Professor in the Film and Media Department at Hunter College, CUNY (New York City) where he teaches courses in emerging media. Prior to his current position, Portlock worked at the Université de Paris-Sorbonne (Paris IV) within the Anglophone studies department. During his time there he worked as a creative and technical director on a number of projects utilizing interactive 3D computer game technology to simulate spaces that are deemed to be historically significant which included projects such as “Virtual Montmarte” and “Virtual Sorbonne” among others. He is a 2011 recipient of a Pew Fellowship. Portlock has also exhibited internationally in venues such as Ars Electronica in Austria, ISEA in Japan and the Tate Modern as a member of the Artist Collective Vox Populi, among others.
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